Rotational Sweep is 3D Object generated when a face rotating around an axis

3D rotational sweep object has next properties:

  • Inner radius: The revolved object's inner radius can also be 0 – in this case, the object will not have a hole in the centre
  • Rotational sweep angle: The object can be open (i.e., has an angle under 360°) or be coiled multiple times (i.e., has an angle greater than 360°). An angle greater than 360° only makes sense if you enter an offset The angle is entered as a counterclockwise angle.
  • Horizontal offset: During rotation, this option expands the radius, i.e., creates a snail shell shape. This offset is an absolute measure, i.e., at the end of the rotational sweep, the radius will be larger by this offset (independently of the angle)
  • Vertical offset: During rotation, this option causes a change in height perpendicular to the rotation, i.e., it creates a screw shape
  • No. of segments in solid circle: A revolved object is made up of segments (i.e., flat faces) You can use this setting to define how fine the subdivision should be