Search
Search Keyword: Total 2 results found.
Tag: radius Ordering

3D rotational sweep object has next properties:

Inner radius: The revolved object's inner radius can also be 0 – in this case, the object will not have a hole in the centre Rotational sweep angle: The object can be open (i.e., has an angle under 360°) or be coiled multiple times (i.e., has an angle greater than 360°). An angle greater than 360° only makes sense if you enter an offset The angle is entered as a counterclockwise angle. Horizontal offset: During rotation, this option expands the radius, i.e., creates a snail shell shape. This offset is an absolute measure, i.e., at the end of the rotational sweep, the radius will be larger by this offset (independently of the angle) Vertical offset: During rotation, this option causes a change in height perpendicular to the rotation, i.e., it creates a screw shape No. of segments in solid circle: A revolved object is made up of segments (i.e., flat faces) You can use this setting to define how fine the subdivision should be

3D extrude object has next properties:

Extrusion height: The extruded object's thickness Create handles: This option creates a handle at each vertex Material: Opens the drop-down menu for materials Edges: Defines the visibility of vertical edges Filleting Radius: Filleting of top or bottom face

An extruded object has extended form called freeform which consists of multiple contours on top of each other defined distance between them. Free forms can be used to model many different shapes by editing each of contours and changing distance between them.