The intelligent 3D wall object is used to create walls and rooms. Wall automatically performs certain tasks when a room is created
3D wall object has next properties:
- The intelligent window/door obj's are automatically placed in a wall
- If the window / door is moved, modified, or deleted, the wall cutout will automatically adjust accordingly
- Walls can be connected
- If a connected wall is moved or rotated, the walls connected to this wall will automatically adjust accordingly
- For this adjustment, the rule is that the connected walls will not change their angle – only their length
- An intelligent floor will change, together with its corners, in line with wall modifications
- Walls can generate a front on either side
- Each front can generate a wall covering
- A wall can generate a pitched roof
- If wall coverings have been created, they will be part of the group
- Installed windows and doors are part of the wall's group
- If a wall's Intelligence dialog box is started and window / doors or tiling objects are installed/mounted in/on the wall, a selection window will appear
3d wall can Intersect with other wall
Connects two walls in such a way that both are extended all the way to their point of intersection. The wall parts that go beyond the intersection are cut off. Use the mouse to select the wall that should be used for the intersection in the Floor View window